“IT’S OVER 9000.” APEIRON NARRATIVE CONFIGURATIONS IN CONTEMPORARY MEDIASCAPE

Authors

  • Vincenzo Idone Cassone University of Turin, Italy

DOI:

https://doi.org/10.33919/dasc.18.1.6

Keywords:

videogame, narrative, fiction, semiotics, aspectuality

Abstract

Recently, a peculiar narrative configuration has developed and is spreading through the internet culture and new media. Characterised by a specific representation of the individual growth process, Apeiron narratives find their origin in pen & paper role-playing games, but it is only after the development of digital games and the diffusion of the Japanese cultural codex through the contemporary mediascape that they have become a coherent, autonomous and viral phenomenon.

In the following pages, this narrative configuration will be described through a series of paradigmatic examples; its roots will be traced back to the peculiar traits of role-playing games, and the importance of recent digital adaptation will be highlighted. Finally, I will describe its diffusion beyond the domain of fictional text, hinting at possible environments for its diffusion.

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Published

2018-11-28

How to Cite

Cassone, V. I. (2018). “IT’S OVER 9000.” APEIRON NARRATIVE CONFIGURATIONS IN CONTEMPORARY MEDIASCAPE. Digital Age in Semiotics & Communication, 1, 79–94. https://doi.org/10.33919/dasc.18.1.6