PAPADAKI, E.; VOLAKIS, N. Remediating fantasy narratives for participatory fandom: Tolkien’s stories and their translations in films, video games, music and other products of the culture industries. Digital Age in Semiotics & Communication, [S. l.], v. 5, p. 62–85, 2022. DOI: 10.33919/dasc.22.5.4. Disponível em: https://ojs.nbu.bg/index.php/DASC/article/view/850. Acesso em: 28 apr. 2024.