MARINOV, E.; SPASOVA, E. Gamification in business and entrepreneurship education – theory and applications. Digital Age in Semiotics & Communication, [S. l.], v. 6, p. 17–31, 2023. DOI: 10.33919/dasc.23.6.2. Disponível em: https://ojs.nbu.bg/index.php/DASC/article/view/1011. Acesso em: 3 jul. 2024.